With a Vertibird secured, the group travel to Command to investigate why they have been out of contact. Things very quickly take a turn for the worse.
General Ward and the others are going to the Vertibird Facility. I should speak to him once he arrives.
Waiting a day.
Corporal Fitzpatrick is preparing the Vertibird. I should speak to the General tomorrow.
One day has passed.
A day has passed. I should speak to General Ward.
Vertibird scene start.
General Ward is taking me to 'Command' with the others. Hopefully we'll find out why they haven't been responding to the General.
Fade, set weather & disable fake hangar.
Landed at Oil Rig - Begin ghoul ambush.
Start Ward shouting.
Enable Player Controls.
'Command' is an Oil Rig off the coast of the Commonwealth, and its been overrun by Ghouls. I need to work with the General to clear it.
Player told to find underground facility.
The General told me that the Oil Rig was just a cover for a military base and production facility. He needs me to get to the facility and restore power to the base.
Kill the Mirelurk Queen.
Mirelurk Queen Dead - Return to Ward.
Once I restored power, I was ambushed by a Mirelurk Queen that was nesting in the water pumping area. I managed to defeat it, and should now return to General Ward.
Go to the Comms Room.
General Ward is pleased with the work I did, and has something to tell me. I should follow him to the Radio Room.
General Ward, as well as the others from the Vault, are all part of a government group called The Enclave, which has suffered multiple setbacks in recent years. He's put out a call to arms to all survivors to rendezvous at the Oil Rig. General Ward has given me another task while he waits for them to arrive.